John Wolz

John Wolz

I am a Game Designer and Developer based out of Rohnert Park, CA. I have 8 years experience developing games in a variety of roles, including Game Design, Level Design, and Product Management.

WORK

Ruins of Mount Var'Suul

Pixel Paradise

Sprout

Bathroom Break

Labyrinths of Umbra

A Walk in The Woods

Ball Splat 3D

The Scouring of Shadowend Manor

Captain Astro: Lord of Space-Time

Between

Mineville

Jelly Jive

GENESIS

Shape Storm

Forte City